Using these savestates will allow you to play "BS The legend of Zelda - Fourth Quest (Map-2)" as true to the original game as possible before accurate timer and week patches are created to do this natively.

This patch is identical to Con's in the way it uses savestate captures from "BS The legend of Zelda - Third Quest (Map-1)" to facilitate the event triggers needed to advance the week and timer to the desired point in the game. The only difference is now you will be Link and all dungeons, items, heart containers, and events from the previous week(s) will be cleared correctly (no more re-spawning items!). This is to give you the most accurate experience possible.

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To use:

1: Extract these savestates to your save folder
2: Load pbszeldam2.smc with Zsnes 1.42
3: choose the week you want based on the savestate's slot and play like normal
4: If you have renamed your rom, you will need to rename the savestates to match. An example of this would be "BS Zelda Map-2.smc" would need matching "BS Zelda Map-2.zst" files.

(This guide assumes you have left Zsnes's default settings for save/load state intact)

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>Week 1:
Press "F4" to load "Slot 0" and you will start with the Wooden Sword at 0:07. This is to prevent the seven minute pause and to allow the music and enemy drops to be correct. All weeks have this seven minute pause, and have been jumped to x:07 accordingly.

>Week 2:
After you have beaten Week 1, press "F3" to open the savestate loader, and choose "Slot 1". After that, press "F4" and you will jump to Week 2 with the items collected from Week 1, all of Week 1's events cleared, and all triggers to allow full movement through Week 2 to be activated. You will also be able to purchase the Blue candle and explore much more of the overworld. Also all undiscovered caves and hidden entrances from Week 1 will now be opened, and all items inside will be intact. An example is the Money Moblins who will give you 100 rupees to keep it "secret from everybody", I have done this to aid players with the time limit to get items like the Blue Ring and the Meat faster.

>Week 3:
After you have beaten Week 2, press "F3" again to open the savestate loader, and choose "Slot 2". After that, press "F4" and you will jump to Week 3 with the items collected from Weeks 1 and 2, as well as all Week 1 and 2 events cleared, and all triggers to allow full movement through Week 3 will be activated. Much like Week 2's savestate, all undiscovered entrances and caves from Weeks 1 and 2 will be opened to allow the collection of hidden rupees and items, but the secrets available from Week 1 will be collected now, leaving only Week 2's to be gained upon entry.

>Week 4:
After you have beaten Week 3, press "F3" one final time to open the savestate loader, and choose "Slot 3". After that, press "F4" and you will jump to Week 4 with the items collected from Weeks 1 through 3, as well as all previous weeks events cleared, and all triggers to allow full movement through Week 4 to be activated. You will notice that the game starts out in the "storm". This is normal, and at 3:08 the storm will pass. Like Week 3, I have opened up all the caves and secret entrances from Weeks 1 through 3. Anything you could have collected in Weeks 1 and 2 are gone at this point, but the items and money collectable only in Week 3 are still intact. This is to make the final week a little easier, as you have a very limited time to get all of the items and dungeons complete.

>Bonus savestate:
As a "bonus" for players that don't wish to go through the eight dungeons, collect all items, or have missed anything in the previous weeks, I have included a fifth savestate that starts you out on Week 4 with every location opened and item collected from the previous weeks, all Triforce pieces collected, and waiting outside of the final area at 3:45. Though why would you want to cheat that badly? :p

Just open up your savestate loader (F3), select "Slot 4" and load the game with "F4". Now you are ready to show Ganon whos boss!

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Last words:

I hope you will enjoy these savestates. They have been tested thoroughly, to ensure that all of the items you could collect naturally have been collected, and that any glitches and bugs were only due to the patches used. You will notice that the "Wait" signs are gibberish now, but that is the only error in the game, and is caused by using savestates from another rom. Not much can be done about that, hopefully the signs will be removed in a final patched version of the rom.

I want to take a moment to acknowledge and credit Con for his discovery that the savestates from Map-1 will indeed allow you to change weeks in Map-2 correctly, and to thank him for all of his work in helping make this game as playable as possible. I also want to thank the members of the BS Zelda forum for their work and discoveries, you know who you are. I wanted to throw this download out there as a "thank you" for the players that wanted to be Link this time around, and to give gamers something new to play around with. Hope you enjoy!

~Tre